More weapons is better but not as important as on tanks or energy builds.Ĭonsider Commander Command for Inspiration abilities to buff your team and a few useful traits require Command abilities as well. Supports tend to be a mix between energy and exotic builds. There's a large combination of things that interact to evaluate a ship's suitability for support builds. This also requires some tracking of previous records and is heavily influenced by team composition, but so is pretty much everything else on ISE/HSE. Of course, this stat can be a little sketchy too because it could just mean you play a lot of support! It's also kind of hard to track unless you track who you've helped.Īverage DPS gained takes a comparison between the previous record and then their new record the support assisted with, to get an idea of how much DPS (on average) they've gained from their previous record. Number of Personal Bests Assisted represents how many record runs for a teammate the support has assisted in. Some other metrics used on this site for evaluating support builds include: SCM (STO Combat Meter) contains a debuff % statistic that compares the base damage of an ability against its actual applied damage to determine how much a target is debuffed, but debuff is not the ONLY way in which supports can assist their allies, as it will not account for direct damage amplification like Concentrate Firepower, Distributed Targeting, or Radiant Subatomic Pulse. There is not a clear number or metric to measure to evaluate a support’s performance in amplifying their team. Support builds take good builds flown by good pilots and make them great or even exceptional. Supports can help amplify a suboptimal build but they won't truly shine, and they can't pilot for their allies. Bringing a 75K or 100K support build to a run filled with 150-300K players will not increase their DPS substantially, despite the buffs and debuffs offered, because the map simply takes too long to complete. If you're supporting players less than 400K or 500K, then it's to their benefit to bring enough DPS to accelerate the parsed run. Since "DPS" stands for damage per second, the support build's own preferred DPS will depend on how strong are the DPS builds it's supporting. That statement is correct, but should be qualified. The general idea is that support DPS needs to be lower (around ~100K or even lower) for a true high-end support. Supports and tanks have this in common it's not that they can't function on Normal or Advanced, but they only truly serve a needed purpose on Elite. Support builds by their very nature are not intended to be DPS machines in their own right and are typically geared for Elite content only Advanced is too easy/fast for a support build to really shine. Some build suggestions are including low budget builds.Support builds in STO are not generally healers but rather buff/debuff ships designed to help teammates reach new DPS thresholds. You will always get our latest suggestions there. Don’t miss our constantly maintained post for several build types like Support Ships, Science Ships, Torpedo Boats, Cannon Ships, and Beam Ship. Most builds are based on a tactical captain,īut they would be build in the same way for the other careers.
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